XP Cost: 7; 14; 21; 36 Ranks: 4 Skill Point Cost: Varies Self Teach: No Learn Time: 8; 16; 26; 39 weeks Rarity: Rare Prerequisite: None Limitation: None Debarment: None Here is a base set of knacks that allows a character to learn more about clockwork engineering with four levels of knowledge: Basic, Intermediate, Advanced, …
Tag: engineering
Construct Clockwork Creations
XP Cost: 7; 9; 11; 14; 17; 23 Ranks: 6 Skill Point Cost: n/a Self Teach: No Learn Time: 12 weeks Rarity: Rare Prerequisite: Clockwork Engineering Knack R* for R* Limitation: Schematics Needed Debarment: None Clockwork engineers often create some of the most beautiful pieces of art. But they are not limited to just watches; …
Construct Electrical Creations
XP Cost: 9; 13; 18; 24; 29; 36 Ranks: 6 Skill Point Cost: Varies Self Teach: No Learn Time: 12 weeks Rarity: Rare Prerequisite: Electrical Engineering Knack R* for R* Limitation: Schematics Needed Debarment: None In studying the newest of the fields, electrical engineers are feared and often shunned. This very unpredictable form of energy …
Construct Steam Creations
XP Cost: 8; 12; 16; 20; 23; 28 Ranks: 6 Skill Point Cost: Varies Self Teach: No Learn Time: 12 weeks Rarity: Rare Prerequisite: Steam Engineering Knack R* for R* Limitation: Schematics Needed Debarment: None These engineers are highly sought after in some places, and burned at the stake in others. From a basic knowledge …
Electrical Engineering Knacks
XP Cost: 7; 14; 21; 36 Ranks: 4 Skill Point Cost: Varies Self Teach: No Learn Time: 8; 16; 26; 39 weeks Rarity: Rare Prerequisite: None Limitation: None Debarment: None The electrical engineering field has four levels of knacks to define the general understandings of the field: Basic, Intermediate, Advanced, and Master. Depending on the …