Effects are things that produce a forced change or influence over your character. Typically these can be bad things, but they can also be beneficial. There are copious amounts of effects in Xadune. The most common can be found in Chapter 9. Great effort is made to make sure that effects are typically one
word terms that are reflective upon their definition. For example, sleep is an effect that puts you to sleep. Most effects will occur in combat. Not knowing every effect is a normal thing, but familiarize yourself with the ones listed in this book. New or less frequently used effects that will show up during an event will be described at opening ceremonies. If in doubt when you get hit with an effect, ask the person that hit you with it what it does; asking because you do not know is never a bad thing.