Air Elemani

Probably the least seen of the Elemani, they are often referred to as Watchers. Most can know one for a lifetime and never hear them speak. These Watchers of the Elemani are often loners in the world and flock around others, watching over them as if their life was their own. Often the Air Elemani are turned to as prophets or analyzers of situations.

Natural Life Span

Elemani can live to be around 300 years old naturally, if they aren’t killed first.  The average age of an Elemani on the street is around 35—50,.

Base Growth

Air Elemani have a base growth of 5 Body Points per level, and 6 Skill Points per level.  They gain 1 life every 4 levels, starting at 3rd and maxing out at 24th. Air Elemani have a maximum level of 35, and a maximum XP of 1201.

Like the Wind

Half Air, half other; this silent race can become semi-ethereal once per day for 5 minutes. It should be said that semi-ethereal creatures can still be seen as a translucent figure, but are far enough into the Twilight to escape the physical effects from the Real World.  That said, as the Twilight reflects the Real World, Air Elemani cannot pass through solid walls or floors, nor can they fly.

Whispering on the Wind

Once per event, an Air Elemani can use a unique ability to carry a message on the wind.  The length of the message and distance traveled is as much as the Elemani feels is safe for the wind to carry.  This also only works where there is wind, and cannot go off plane.

Makeup Requirements

Air Elemani have light blue and/or powdery white skin, which is to be represented by makeup or tight clothing across their entire body.  Additionally, Air Elemani have pointed ears of varying lengths.  They also wear light, flowing clothing.

Advantages: Pick 1
Born Sorcerer: Gain the Born Sorcerer Trait for 0XP
Prophetic: Gain the Prophecy Skill for 0XP
Zap!: Gain the ability to Touch Cast 1 Lightning for 2SP once per combat, twice per event. This can be used to add the Stun tagline to 1 melee swing. 
Can’t Keep Me: Resist Bind and Pin with an expenditure of 5SP
Resist Psychoactives with an expenditure of 7SP
Disadvantages: Pick 2
Claustrophobia: A roleplay-intensive fear of confined spaces and rooms smaller than 7’x7’. This is coupled by a decrease of Maximum Body by –25%, and the character takes 25% of their maximum body in Full Effect Mental Damage when in these places. They will refuse to enter these places for more than 1 hour.
Free Spirit: The Petrify and Freeze taglines are taken as a Full Effect Fatal Blow.
Weakness to Acid: Character takes 5 times the numerical damage from Acid attacks.
Made of Air: Character requires both Veterinary Healing and Elemental Lore: Air in order to be healed. 
The Feeblemind Tagline lasts for 1 hour and the character takes the effects of “Destroy Arcane” from it.  This makes the character unable to use or cast Arcane effects for the rest of the event, although they can still be affected by Arcane effects and attacks.

Experience Levels

LevelXPBodySkill
1056
2191012
3311518
4432024
5562530
6703036
7853542
81014048
91184554
101395060
111625060
121855060
132085060
142315060
152595566
162875566
173155566
183435566
193716072
204076072
214436072
224796072
235156578
245516578
255956578
266396578
276837084
287277084
297717084
308237590
318837590
329517590
3310278096
3411118096
35120185102

Notes

  • Air Elemani are a restricted race. Staff Approval is needed prior to playing an Air Elemani.