Bureaucracy

XP Cost: 5; 15; 30
Ranks: 3
Skill Point Cost: Varies
Self Teach: No
Learn Time: 16 weeks
Rarity: Uncommon
Prerequisite: Read/Write*
Limitation: None
Debarment: None

Knowing the law is not everything. With this lore, the character is versed in the inner workings of a select government and the red tape with which it is involved; in essence they are versed in the use and abuse of bureaucratic systems. It can allow the character to avoid/reduce tax payments, reduce the time you spend in prison, arrange meetings, etc.. This can be particularly helpful in knowing the backdoor ways out of things. The character knows the officials to approach and when to approach them, where records are normally kept and how to attempt to gain access to them, and how to circumvent unfriendly or particularly slow bureaucrats. This lore makes one knowledgeable, except in extreme circumstances, in the proper forms and paperwork for proper governmental procedures along with any loopholes in a procedure. For most effective use, a specific nation, government, or group should be picked in which this knowledge is specialized in; otherwise it is a more generalized lore and, though effective, might not always achieve the desired effect in specific situations. The character may purchase additional ranks of this lore to expand the proficiency to other regions. The prerequisite for specific regions is the Read/Write skill of the major language in the region. Official organizations include government councils, regulatory boards, and church hierarchies. This lore is only effective when dealing with organizations of 10 or more members. A character can also use Bureaucracy to turn the system against someone else. A successful skill bid doubles the amount of time to make a government decision, causes a permit to be issued under the wrong name, or temporary misplace an important document.

Rulings and Updates


  • None