Ranks: 1
XP Cost: 10
Learn Time: 24
Skill Point Cost: Varies
Self-Teach :+50%
Pre-Requisite: Observation R1
Debarment: –
Limitation: –
Rarity: Uncommon
Description:
This is the art of avoiding trouble and gaining favors through the use of illicit payments, either money or goods. The size of the bribe required is proportional to the loyalty of the bribe, and the amount of danger this would place the bribe in should the act be discovered. A skill bid is made with the following modifiers:
Danger Level Loyalty Size of Bribe
None (+5sp) Un-loyal (+10sp) 0-50 units (-0sp)
Average (+10sp) Average (+7sp) 50-250 units (-10sp)
High (+20sp) Loyal (+20sp) 250-1000 units (-20sp)
Very High (+30sp) Very Loyal (+30sp) 1000-3000 units (-30sp)
Note that the value of the skill bid is first set at a base amount by the marshal, based on the bribe level and intellect. If the bid is successful, then the bribe is accepted, with commensurate consequences.
