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Psychoactives

Ranks: 8

XP Cost: 4; 7; 11; 16; 8; 14; 22; 32

Learn Time: 5; 7; 8; 11; 15; 20; 32; 48

Skill Point Cost: 3; 6; 9; 12; 15; 18; 21; 24

Self-Teach :No

Pre-Requisite: R1: Psychoactive Handling, POS R1; R3: Alchemy R2; R5: Alchemy R3; R7: Alchemy R4

Debarment: –

Limitation: Formula Needed

Rarity: Uncommon

Description:

The deadly art of alchemy. This highly hushed, and often illegal, form of alchemy requires great discipline and a very careful hand. Each time the alchemist learns more into this art they become deadlier. It is said that the best can form a psychoactive that can utterly dust a person upon contact. The Psychoactive Handling skill is still required to use these items in the field as well as being a prerequisite (along with Powders, Oils, and Solvents R1) for this production