Ranks: 2
XP Cost: 55
Learn Time: 28
Skill Point Cost: 40
Self-Teach :+0%
Pre-Requisite: Creature/Racial Lore: *; 350xp
Debarment: –
Limitation: Once per event
Rarity: Exotic
Description:
Upon taking this trait the character must pick a category which the character must also have the matching prerequisite lores and skills for.
– Outer planar pact (limited) – 5-50XP
– Vampirism – 10 XP
– Mummy’s Curse – 5 XP
– Liche’s Curse – 5 XP
– Therianthropy – 7XP
– Haunt/Possession – 5-15 XP
The character can prevent a creature that just made a pact with an Outer Planar Being, was killed by a vampire, cursed by a mummy, master cursed by a liche, killed by a therianthope, or possessed by a spirit from receiving any of these banes, if done within 24 hours.
By spending 10 minutes, dousing a body with a vial of holy water, and intense role-play the character removes the infection suffered from an attack and/or pact. This effect cannot be undone with any magic weaker than a 5th level divine miracle, 9th level Wish or 6th level Grand Intervention. If the corpse is returned to life and subsequently attacked and/or makes a deal again might it becomes effected as normal.
In addition, to the skill cost to perform this trait as well as the required item and in-play time the character performing the trait, the character will lose __ XP (listed above) from the charcaters Total XP earned. This XP loss will also randomly effect one or more skills, and possibly character level. The character will be unable to use said effected skills again until they earn back the lost XP. Free XP cannot be used to re-learn the lost skills; new XP gained will be used to reactivate said lost skills. Staff will roll a dice to choose which skills are lost.
