Ranks: 1
XP Cost: 25
Learn Time: 18
Skill Point Cost: 15
Self-Teach :+50%
Pre-Requisite: 225+ XP
Debarment: –
Limitation: –
Rarity: Legendary
Description:
So, no shit…”Fear” and “Dominate” were on a date….a few drinks later, and Intimidate was born.
This skill allows a player character to change the behavior of another character or creature through the use of Hostile actions and overt threats. To use “Intimidate”, a player character must make a skill bid to see if the skill takes effect.
If successful, the control only lasts for 10 minutes. Characters and creations immune to “Fear” cannot be ”Intimidated”. In addition, no intelligent creatures are unable to be Intimidated. Unlike “Dominate”, targets are unlikely to take any action that would cause immediate harm to itself. After the 10 minutes has passed, the character or creature becomes hostile.
