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Disarm Trap

Ranks: 3

XP Cost: 5; 10; 15

Learn Time: 12

Skill Point Cost: Varies

Self-Teach :R1: No; R2+: +50%

Pre-Requisite: –

Debarment: –

Limitation: Requires Thief’s Kit

Rarity: Uncommon

Description:

With use of this skill, the character is able to attempt to disarm a trap. To try and disarm a trap, the character determines how much skill they want to put into the act of disarming the trap. Each rank allows the character to spend more skill in the act. First rank allows the character to spend up to 10 sp. Rank 2 allows up to 20 SP and the final rank allows up to 30 SP to be used in picking a lock. To successfully disarm a trap, the character needs to spend more SP in the disarm act then the amount that was spent when the trap was created.