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Pitches, Orbs, and Globes

Ranks: 4

XP Cost: 8; 10; 12; 14

Learn Time: 10; 14; 18; 24

Skill Point Cost: 3; 5; 8; 12

Self-Teach :No

Pre-Requisite: R1: Globe Handling; POS R1; R2: Alchemy R2; R3: Alchemy R3; R4: Alchemy R4

Debarment: –

Limitation: Formula Needed

Rarity: Uncommon

Description:

The more offensive form of alchemy, these students become skilled in forms of alchemy that allow them to stand up to the most armored combatant and be a force to reckon with. Though acid vials and flaming bombs are the most common things learned, it has been reported that orbs of lightning and other more science-induced things have been seen leaving the hands of these artisans. The Globe Handling skill is still required to use these items in the field as well as being a prerequisite me (along with Powders, Oils, & Solvents Rank 1) for this production.