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Weapon Proficiency

Ranks: Special

XP Cost: 11

Learn Time: Special

Skill Point Cost: –

Self-Teach :R1 – 3: +0% R4+: +25%

Pre-Requisite: –

Debarment: –

Limitation: –

Rarity: Common

Description:

When taking on proficiency in a weapon, the character must first choose a weapon in which to train in. Once chosen, each proficiency in said weapon raises the base damage for that weapon effectively causing +1 more damage with the weapon based on the amount of the weapon’s base damage. Damage is capped for that weapon based on the maximum damage the weapon can deal normally (see Chapter 2 for maximum damages).

Learn Times:

+1 to +5 is 4 weeks

+6 to +10 is 6 weeks

+11 to +15 is 10 weeks

+16 to +20 is 16 weeks

+21 to +25 is 24 weeks