Ranks: 1
XP Cost: 20
Learn Time: 52
Skill Point Cost: 16
Self-Teach :+25%
Pre-Requisite: 400+ XP; Deflect Bullet; Critical Deflect
Debarment: –
Limitation: –
Rarity: Uncommon
Description:
No one likes getting shot… with guns. With this, a character can deflect any ranged or firearm ranged weapon attack allowing them to avoid the damage and/or effect of the attack. In order to use this ability, the character needs to have a melee weapon in hand (made of great enough quality that it has at least one active “Resist Destruction” in it) or loaded firearm to in-effect deflect the attack with, and announce the tagline “Critical Deflect Bullet” clearly. Using a firearm to Critical Deflect Bullet an attack requires the character to remove a bullet from their inventory per time used. Note: bullet phsy-rep should not be physically struck with the melee weapon. The only attacks that cannot be deflected with this ability are Fatal Attacks, Slay Attacks, Maiming Attacks, Assassinate, Burst Attacks, Full Effect Attacks, Unavoidable Attacks and Terror Attacks. This ability costs 16 SP per use.
