Force/Confining Effects
This powerful confining effect completely immobilizes the target, pins them to the ground, and covers them in a barrier that virtually is impenetrable to effects that are not magically piercing in nature; other than that, only the creature that caused the effect can in turn affect the target. The target still can see (though not move their head), but cannot hear what is going on around him. However, targets can attempt to break this effect if they have +10 strength or greater on a 12 count. This has a Lesser duration of one minute and a Greater duration of ten minutes.
