Ranks: 1
XP Cost: 5
Learn Time: 4
Skill Point Cost: Varies
Self-Teach :+25%
Pre-Requisite: Religion R1; Staff Approval
Debarment: –
Limitation: –
Rarity: Rare
Description:
Some orders of religion rely on the charity of others for their support and livelihood. A character with this skill is able to find food, shelter, and clothing in return for the benefit of his wisdom and a blessing or two for his hosts. The quality of the charity this character finds may vary widely depending on the wealth of his prospective hosts, their piety and their recognition of his deity, and the way the character presents himself. Generally, if there’s shelter to be had, the character can make use of it, but obtaining food or clothing for his companions may require a skill bid at the marshal’s discretion
